F-10 Curriculum (V8)
F-10 Curriculum (V9)
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This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...
This thermal comfort learning resource will guide students through an extended school based investigation. Students will develop and implement a chosen sustainability action and then evaluate and reflect on their success and their learning.
This infographic provides an overview overview of the concepts related to computational thinking.
This PDF uses colour coding to provide a line of sight between key concepts, content descriptions and achievement standards in the Digital Technologies subject in the Australian Curriculum.
This PDF provides a line of sight from content descriptions to achievement standards in the Digital Technologies subject in the Australian Curriculum.
Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.
This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.
Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...
The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task activity guide can teach and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. Students will learn how to create environmental ...
The Years 7-8 assessment task focuses on digital systems (integrating Digital Technologies and Science). The digital systems assessment task provides a scaffold to teach about and assess students’ understanding of how digital systems can be used to monitor the classroom learning environment. learn how to create environmental ...
This video introduces one of code.org's unplugged activities. It discusses a lesson on Computational Thinking, designed to show you how to take a big difficult problem and turn it into several simpler problems. The goal of the lesson is for a group of students to write a set of instructions for another group of students ...
Discover what powerful force triggers a tsunami. In this clip you will see the damage caused by tsunami, and find out why it occurred. Learn about what is happening on the ocean floor and the connection between tsunamis, earthquakes, volcanoes and tectonic plates. See how a warning centre is working to keep people safe ...
Imagine living in the shadow of a volcano? Well, millions of people do in Naples, Italy, where a massive volcano called Vesuvius exists. This clip explores the dangers posed by volcanoes and investigates some recent and ancient eruptions. Find out some misconceptions about volcanoes and discover how science is helping prevent ...
This is an interactive resource about the different standards of living of people at different levels of wealth. It shows a street containing photo-panoramas from households at different income levels in Mozambique, South Africa and Uganda. The user can choose the level of income ranging from $1-2 per day to over $100 per ...
An interview with Professor Richard Wiseman, magician and psychologist at the University of Hertfordshire in the UK. Richard talks to a teacher from Strathfield Girls High School about the connection between psychology and magic, and his work as a psychologist investigating quirkology, the science of everyday life.
Students identify and explore ways in which human activity can threaten biodiversity and the health of our planet. Students are encouraged to take positive action to promote sustainability. The four resources: Get the message, Help a habitat, Alien invaders and A world of difference include videos, SMART notebooks, worksheets ...
This resource is a Bureau of Meteorology (BOM) web page describing the system of warnings of tsunami threats to Australia's coastline and offshore territories. The resource explains the role of the Australian Tsunami Warning System (ATWS) project, and the Joint Australian Tsunami Warning Centre (JATWC) operated by Geoscience ...
Interactive game to be played following the 'What is energy?' Notebook and assessing students' knowledge of energy sources - renewable and non-renewable and the possible effect on the environment. The game may be played by two groups on IWB, or pairs of students on a computer.
This is a digital resource containing information and resources, such as printable games, that relate to biodiversity and farming, and how food and materials can be produced while protecting the Earth's natural resources. It includes an extensive glossary of important terms, and external links to teacher and student resources ...
View vineyards of the Yarra Valley region of Victoria in a news clip from 2006 and discover a warming climate's consequences for the region's wine-grape growers. This clip examines some of the ways these growers can adapt to climate change. An environmentalist also gives views on climate change and issues politicians with ...